D&D is unique in terms of fiction, in that modules aren't realized until a group of people play them. It can be useful to think about the process a module undergoes from being finished to being played. A module begins its active life by being read by a GM. When reading the text, the … Continue reading I can provide everything but the plot
Month: June 2018
Turning murderhobos into heroes
Mines, Claws & Princesses is intended to work as high fantasy turned up to ten. The only issue with an adventure of noble and goodly heroics is that the natural state of a player is to be a murderhobo. This is usually counteracted by hard baking morality into the rules through subtle or unsubtle ways, … Continue reading Turning murderhobos into heroes
Stripping back Layers
We craft layers between ourselves and our experiences. Goblins attacked the village is the immediate situation. Goblins make fireworks, they're humorous, they work for orcs and are related to bugbears. We're in a d&d game, there's an expectation that gold is involved. These the layers upon this situation. Forget everything about d&d. Your village was … Continue reading Stripping back Layers